|
League Play / Game Play / 4th Downs /
Onside Kick /
Substitutions / Play
clock / Game Over |
|
Section 1
- League
Play |
|
| 1)
The
NSFL is a FBPro 98 league. |
|
|
2)
The
NSFL is composed of 12 teams divided into 2 Conferences
and 4 Divisions. |
|
3)
The
NSFL plays a 12 week Regular Season Schedule. |
|
4)
6 teams will make the playoffs. 3 division winners and then 3
best records. The top 2 Divisions winners will get a bye. The
remaining 4 teams will play a wild card round via exhibition to
determine who plays the top 2 teams for the conference
championships. |
|
5)
All
Games are played Head-to-Head.
|
|
6)
If
a sit in Coach is needed, the sit in Coach must use Stock Plans
and Profiles if requested by the Coach that is able to play
his/her game. |
|
7)
If
the game is simmed it will be simmed by the Commissioner using
Stock Plans and Profiles. |
|
8)
The
NSFL requires each owner to run AntiFBpc if your opponent
request you do so. |
|
9)
If
you do not run the application during your game and your opponent
request it, you will forfeit the game. |
|
10)
If
you refuse to run it in 2 games, you will be asked to step down
as an Owner in the NSFL. |
|
|
11) The NSFL's Landry Classic (League Championship)
is played on a neutral field, alternating between the AFC and
NFC as the designated home team. The NSFL uses the
ENADD program to add EN (5pts) to the visiting team to counter
the -5pts taken away from the designated visting team. |
|
|
|
Section 2
- Game
Play |
|
| 1)
Prior
to logging onto Kali or connecting via Direct IP, both owners
are required to exchange game plans and profiles. |
|
| 2)
Each
owner is required to place their plans and profiles in the C:\Sierra\FBPRO98\Custom
directory, but
plans and profiles do not have to be pre loaded. |
|
| 3)
If,
during the game, you feel your opponent is running an illegal
play-take note of the time the play was run and complete the
game. |
|
| 4)
After
the game is complete, review the film for that time and notify
your opponent you are checking a play. |
|
| 5)
If
the play in question is indeed illegal, contact the League Officials
for judgment. |
|
6)
Keep
note of any correspondence between you, your opponent, and the
League Officials. |
|
|
|
Section 3
- 4th Down |
|
| 1)
If
you are up by 14 points or less and are at your opponent's 49
yard line or less, you may attempt a 4th down conversion. |
|
2)
If
you are tied or behind at any point in the game and at
your opponent's 49 yard line or less, then you may attempt a
4th down conversion. |
|
3)
If
you are tied or behind in the 4th qtr or behind 14 points or
more in the 2nd half, then you may attempt a 4th down play anywhere
on the field. |
|
4)
If
at or inside the last 2 minutes of the 1st half, a 4th down
may be attempted anywhere on the field by either team. |
|
|
|
Section 4
- Substitution |
|
1)
Substitutions
during a game are illegal. |
|
|
|
Section 5
- Play Clock |
|
1)
All
offensive plays must be called at, or prior to 25 seconds remaining
on the play clock. |
|
2)
Exceptions
to this are during the last six minutes of the game. 18 seconds
is the minimum in this condition. |
|
|
|
Section 6
- Onside Kick |
|
1)
Onside kick is only legal when you are
tied or behind. |
|
Section 7
- Game
Over |
|
1)
All
owners are required to send the following after the
completion of their games. "BOTH
TEAMS" |
|
a)
GAMExxxx.out
( do not rename this file ) |
|
b)
GAMExxxx.log
(renamed from play.log) |
|
c)
.zip
file of game film (renamed FILMxxxx.zip |
|
c-1)
At the end of you game each owner is required to zip up their
film for the game just played and send it to
nsfl@comcast.net. The
film dead line is Mondays by 10 pm est. Unless the week has
been extended by the league office. In some circumstances there
will be no films created. (i.e. simmed games, games unrecoverable
from crashes and only a hand full on tape were made.)
If
you miss the deadline, you will forfeit 25
FA points for the first violation and the fine will double
for every violation. i.e. 1st=25,
2nd = 50,
3rd = 100
and so on. If
you are out of FA points for this season the penalty will carry
over to next season.
UPDATED
10-11-2005 (pre 2011 season) |
|
d)
xxxx
is the WEEK (i.e. 11) and the GAME (i.e. 04) |
|
| |